Exploring Ethnomathematics Through a Game Lens Maggurecceng : Improving Students' Conceptual Understanding Based Ethnogames 3D

- Mutmainna, Andi Muhammad Irfan Taufan Asfar, Andi Nurannisa, - Riska, Reski Handayani

Abstract


Students' lack of conceptual understanding of mathematical concepts is an obstacle to why students have difficulty solving problems at the reasoning level. This can be seen from the results of the National Examination for mathematics subjects in Bone Regency which obtained a score
below 50% in the low category. This research aims to determine the increase in students' understanding of ethnomathematics concepts through the integrated maggurecceng gameethnogames 3D. The research method used is methodquasi eksperimental tipe nonequivalent
control group design. This research was carried out at SMA Negeri 11
Bone with a research sample consisting of two classes, namely class X MIPA 2 as the control class and class X MIPA 3 as the experimental class. Data collection techniques in this research include observation, tests and questionnaires. Based on the research results, it shows that there is a
significant increase in the experimental class with a gain value of 0.83 or 83%.
 
Keywords: Maggurecceng 1, Ethnogames 2, Education 3, Understanding Concepts 4, Ethnomathematics 5

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